Sunday, February 4, 2018

Autodesk Maya 2016 Tutorials- Parenting and Grouping

The next set of tutorials that I went over today was the Parenting and Grouping tutorials. I learned a better understanding of how parenting and grouping works and how to set those controls.

I learned that Parenting is the action of placing objects into an organized group. The leader is the parent and the followers are its children. I learned how to parent two cubes to a sphere. I learned how to create relationships and how to break those relationships within Maya. I also learned how to re-parent items.

I learned how to move a pivot point that has been previously set up. I then learned about another form of parenting called grouping. It is the same except with grouping you get a null node - a transform that does not have any geometry it does not render.

I then learned about hierarchy with grouping. The benefit with this is that you have this null object in your scene that you can't select in the view port. This helps so you don't accidentally select something that you don't need. I learned how you use certain keys to navigate and select through your hierarchy tools. 

Next up, I learned how to break objects that are grouped from the groups. I learned that you should stay highly organized with your groups so that it does not get confusing.

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